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Master Arena v2.2a
[ Скачать с сервера (1.19Mb) ] 23.07.2009, 13:17
Название карты: Master Arena
  • Автор карты: Jabberwocky ; Uploaded by: oddsocks
  • Жанр: Aeon of Strife/AoS
  • Версия: 2.2a
  • Язык: Английский
  • Кол-во игроков: 1-10. Рекомендуется 5v5, 4v4, 3v3
  • Поддержка компьютера: Да
  • Размер: 80x43
  • Ландшафт: Icecrown
    Интересная и оригинально выполненная карта в категории Aeon of Strife/AoS максимум для десяти игроков, с обновлениями и дополнениями от 18 июля 2009 года. Своеобразный ландшафт, достаточно сносно играющий AI.



    Master Arena 2.2

    Select a Master and destroy you enemies! Inspired by Mini Dota and other fast AoS Games comes Master Arena, a fast paced Hero Defense/Arena.

    Your objective is simple; Pick a Master, kill your enemies and destroy their base, fast!

    Select from either the valiant Alliance or the more morally ambiguous Horde.

    The map is intended to be quick and full of action; Most heroes have a multi-shot or cleaving attack and spells are very rewarding. One mistake and you are dead!

    Features

    - 22 Heroes with 5 customized abilities
    - Each Hero has a different theme of style; try the Stealth Master, the Ward Master or the Tank Master
    - 40 Custom Items and numerous recipes
    - Hordes of creeps to kill in one of three lanes (In a good game you could reach up to 1000 creep kills)
    - Teleport behind your enemies with lane to lane teleporters allowing super fast ganking
    - Spawned creeps get more and more powerful as the game goes on... eventually Siege units appear, and then Golems so your game doesn't drag on all day
    - Concise tooltips for abilities and items, including item recommendations for the heroes
    - More then one of the same heroes available to each team.

    Change log с версии 2.0а до данной версии 2.2а:

    2.0a

    - Nerfed Trap Master stats and attack range
    - Nerfed Spike Trap to 25, 50, 75 100 damage per second
    - Various other small base stat changes for balance reasons

    2.1

    - Remade Engineering Master, he is now melee
    - Changed Duplicate for Illusion Master, Nerfed Substance Ult
    - Remade the Riding Master
    - Nerfed the Reanimation Master, lowering raise dead's effectiveness
    - Various other small base stat changes for balance reasons
    - Increased Sentry Ward duration to 120 seconds.
    - Added Trout item as credit for TheFish.

    2.1a
    - fixed a game ruining bug that sucked lumber from the engineer

    2.1b
    - fixed more engineer rubbish
    - Timed Explosion now does correct damage
    - Increased mana cost of Void Arrow
    - Increased effectiveness of Vine Trap.
    - Couple of typos fixed.

    2.1c
    - fixed more engineer rubbish
    - Couple of game speed changes, the towers no longer have splash damage which should make for much faster games, and the chance to spawn siege equipment has been increased 20%

    2.1d
    - Changed the base stats on the Shadow Master for balance.
    - Consumable Item price changes for balance.
    - Added buildable teleporters for Engineering Masters
    - Fixed the costs of Engineering buildings.
    - Tweaked the Agi gain of Trap Master a bit.

    2.2
    - Changed a number of models to save space. As a result Time Master now has a team colour.
    - Nerfed Time field.
    - Fixed some tooltips
    - Fixed Reanimation not going off on some occasions.
    - Lowered the range of ensnare to 350.
    - Decreased the duration of swift passage to 10 seconds.

    2.2a
    - Fixed preview image
    - Changed ability line up for Stealth Master

  • Категория: Aos | Добавил: Denian
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